![]() This is why you don't need STs against a computer opponent in the first place, as it would result in practically no changes. After you meet for the first time and STs stop, the game is likely to be over soon, so you avoid most of the wait.Īt the same time, a computer opponent doesn't take anywhere as long as a human to finish their turn. When human players take large amounts of time for each of their turns, waiting for your opponent can be tedious, boring, and frustrating.This is why you need STs in the first place. With or without STs, there is not supposed to be any change in actual game results: you only save time.Īlso, there isn't much benefit to this. Basically, if you interact with each other or the same object, STs stop, and Blue players' turn is canceled and has to be replayed. The Biggest collection Maps for Heroes of Might and Magic 4(IV), Heroes 5(V) and Heroes 3(III). To make your search for quality content a bit easier, we at HoMMdb have gathered some of the best (English) maps available for the beloved game and its two. While simultaneous turns (STs) are possible in HotA, a mod for HoMM 3, the limitations placed upon that mechanic make it totally irrelevant for playing against a computer opponent. Heroes of Might & Magic III is widely regarded as the best game of the series, and it has inspired fans to create thousands of maps from masterpieces to the not-so-masterpieces.
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